TEL Lesson Plan
Latin I Mythology Monsters & Characters

Grade Level: 7
Subject: Computer Technology, Latin I
Time Frame: 3 classes


Students will utilize TEL to find information on their assigned mythological character, which they will translate into an advertisement of their character utilizing Web 2.0 tools.

Databases/Other Resources

Student Edition; Student Edition-K12; General OneFile;;;;; Encyclopedia Mythica; and KET-Greek / Roman Mythology


After spending several weeks studying Roman Mythology in class, the culminating project will be a student created advertisement of a Roman character. Students will be allowed to pick a character from a teacher created list. The technology coordinator will then demonstrate possible Web2.0 tools that may be used to share student ads (i.e., Gabcast, Vimeo, Voicethread).


Steps for Teacher

  • Teacher will describe the elements of good advertising as found in the following articles:

How to Write a Good Advertisement

What Makes a Good Commercial

  • Teacher will allow students to sign up for mythological character from a teacher generated list:










































Steps for Librarian

  • Librarian will demonstrate how to effectively search TEL databases (e.g., Student Edition, Student Edition-K12, or General OneFile)  to find information on their mytholgical creatures. Suggested Subjects: Mythological, Mythology, Legends, Roman Mythology.

  • Librarian an/or technology coordinator will demonstrate how to effectively utilize Web 2.0 tools for publishing video and audio advertisements.

  • Librarian will explain how to cite sources in correct MLA format.

Steps for Student

  1. Research the assigned mythological creature in the TEL databases Student Edition , Student Edition k12 and General One File, as well as the web resources  Encyclopedia Mythica, and KET-Greek and Roman Mythology, plus any other print resources the library may have.
  2. Preview the 2 articles / websites to learn how to create an effective advertisements.
  3.  Create the script, story board, or layout for creature's advertisement.
  4. Create an ad using any of the Web 2.0 tools listed earlier.
  5. Turn in an annotated bibliography of their sources to teacher.

Related Activities

Invite an advertising professional into the classroom to present on what makes an effective commercial or print advertisement.

Students can create and write a myth for their own monster, god, or goddess based upon the Roman tradition. 

Create a wall mural depicting your Roman character.

Content Standards

Computer Technology

Standard 1.0 Students will understand basic operations and concepts of technology

Standard 3.0 Students will use technology productivity tools


Classical Languages--Year Two

II. Standard Number 2 (Goal Two): Gain knowledge and Understanding of Greco-Roman Culture

Standard Rationale: The study of classical languages enables students to acquire knowledge and gain perspective on societies that formed the basis for all of Western culture. Students need to understand the world views, patterns of behavior, and ways of life of those cultures that drew the blueprint for modern-day democracies and republics.

Learning Expectations/Grade Level Expectations

Computer Technology

Learning Expectations:

1.1 Students will be proficient in the use of technology.

3.1 Students will use technology tools to enhance learning, increase productivity, and promote creativity.

Classical Languages--Standard Number 2

Learning Expectations:

2.1 Demonstrate an understanding of the perspectives of Greek or Roman culture as revealed in the practices of the Greeks or Romans.

2.2 Demonstrate knowledge of the perspectives of Greek or Roman culture as revealed in the products of the Greeks or Romans.

Performance Indicators State

Computer Technolgy--Standards 1 & 3

Performance Indicators:

Students will develop basic skills (alpha numeric and special characters) in using keyboard using the touch system

Use content-specific tools, software, and simulations (e.g., environmental probes, graphing calculators, exploratory environments, Web tools) to support learning and research.

Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum.


Classical Languages--Standard Number 2

Performance Indicators:

The student is able to

  • demonstrate a knowledge of Greek and Roman heroes;
  • identify Roman and Greek architectural sites and structures;
  • identify prominent historical characters, authors, and events of the kingdom and republic.


Below Avg.
1. Has clear vision of final product
1, 2, 3
4, 5, 6
7, 8, 9
2. Properly organized to complete project
1, 2, 3
4, 5, 6
7, 8, 9
3. Managed time wisely
1, 2, 3
4, 5, 6
7, 8, 9
4. Acquired needed knowledge base
1, 2, 3
4, 5, 6
7, 8, 9
5. Communicated efforts with teacher
1, 2, 3
4, 5, 6
7, 8, 9
Product (Project)
Below Avg.
1. Format
1, 2, 3
4, 5, 6
7, 8, 9
2. Mechanics of speaking/writing
1, 2, 3
4, 5, 6
7, 8, 9
3. Organization and structure
1, 2, 3
4, 5, 6
7, 8, 9
4. Creativity
1, 2, 3
4, 5, 6
7, 8, 9
5. Demonstrates knowledge
1, 2, 3
4, 5, 6
7, 8, 9, 10
6. Other:
1, 2, 3
4, 5, 6
7, 8, 9


Total Score:____________________________


Teacher(s) Comments:

ISTE Computer Literacy and Usage Standards

1.  Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

2.  Students apply digital tools to gather, evaluate, and use information.

3.  Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.

4.  Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.

AASL Standards for the 21st Century Learner

1. Inquire, think critically, and gain knowledge.

1.1.3 Develop and refine a range of questions to frame the search for new understanding.

1.1.6 Read, view, and listen for information presented in any format (e.g., textual, visual, media, digital) in order to make inferences and gather meaning.

1.2.5 Demonstrate adaptability by changing the inquiry focus, questions, resources, or strategies when necessary to achieve success.

1.3.1 Respect copyright / intellectual property rights of creators and producers.

1.3.3 Follow ethical and legal guidelines in gathering and using information.



2. Draw conclusions, make informed decisions, apply knowledge to new situations, and create new knowledge.


2.1.1 Continue an inquirybased research process by applying critical thinking skills (analysis,synthesis, evaluation,organization) to information and knowledge in order to construct new understandings, draw conclusions, and create new knowledge.


3. Share knowledge and participate ethically and productively as members of a democratic society.

3.1.3 Use writing and speaking skills to communicate new understandings effectively.